Saturday, May 19, 2012

Carrying out the GAME plan


               What resources will you need to carry out your plan (media segments, reading, experts or colleagues, etc)?
§  The main resource needed will be the International Society for Technology in Education (ISTE) and National Education Standards for Teacher (NETS-T) websites 
§  Internet access, SMART® Board, and SMART® Technologies website, designated school SMART® specialist
               What additional information do you need?      
·      Discover and research data-based tools currently used in classrooms
·      Any feedback, questions, comments, or concerns fellow colleagues may need
               What steps have you been able to take so far?
·      So far, students have been exposed to lessons that come from the SMART® Technologies website. As a result, students are more engaged during lecture and questions that are directed towards the lesson are clear and relative. Also, less difficulties are present during the classroom assignments given after the lecture which reveals the impact of the SMART® lesson. 

3 comments:

  1. Jason.
    The exposure of your students to the SMART technologies has engaged your students in all aspects of your class. It has been difficult convincing my colleagues in special education to use their white boards to their fullest potential. Since we are now in our last 10 days of class, maybe I can get them to use their white board to keep their students engaged. I will give them the following websites (they may be of use to you also)
    Math - http://www.covenantworks.com/Bouncy-A/Math/index.htm
    Social Studies - http://www.covenantworks.com/Bouncy-A/SocialStudies/index.htm
    Tutorials - http://www.covenantworks.com/Bouncy-A/Language/Tutorials/index.htm
    I will also give them the link to your blog. Maybe reading how technologies are assisting you in your class will give them the perception to use technology in their class. LaVerne

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  2. SMART technologies websites has is packed with fun activities for students to use during classroom activities. Students love the new technologies and they are a great tool to help students to stay involved and help them learn at the same time.

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